Published: Thu, October 12, 2017
Research | By Raquel Erickson

Oculus Go: Standalone headset aims to get one billion people using VR

Oculus Go: Standalone headset aims to get one billion people using VR

Facebook is launching a new virtual reality (VR) headset which needs no separate PC to operate - but VR is lacking crucial components to make it a mainstream success.

Like the HTC Vive before it, Oculus has realised that the big money for VR is to be found in working with businesses, not consumers.

Oculus Go is intended for those that do not have a Samsung smartphone.

The Oculus Go is a mobile headset that bridges the gap between the company's two other offerings - the Samsung Gear VR and Oculus Rift.

Alphabet Inc offers a rival headset, Google Daydream, that works with yet more smartphones. At the announcement, Oculus also dropped the price for the Rift to $399 and revealed an updated Rift UI. Those figures include headsets for what is known as augmented reality.

According to the company, there have been 100m downloads of apps that work with Oculus, which is keeping Zuckerberg optimistic about the future of VR.

The Oculus Go VR headset comes Supplied with a mini controller that can be used to play games, experience 360-degree video and content, and VR social apps.

There are applications in many industries that VR could improve, or transform altogether.

"We want to get a billion people in virtual reality", said Zuckerberg. "To become an indispensable part of our daily lives, VR must continue to impact the ways we collaborate, discover, and learn, at scale". Developers can even debug their VR apps while inside them, using Visual Studio, Unity, and Unreal.

Something crucial is still lacking in the VR industry - necessity.

The new Oculus Go will be shipping in 2018, and carry a price tag of US$199 (RM840).

With Rift Core 2.0, you'll be able to customize your Home experience-with toys, furniture, artwork, and more that you can place in virtual space as you see fit.

But just days later he dusted himself down and, as if nothing had happened, delivered what could be the most pivotal moments in the evolution of VR.

There is also the divide between reality and virtual reality. The Oculus Rift, on the other hand, would cost you almost $500 and needs a powerful PC.

Eye Tribe also mastered a technology that could let Virtual Reality systems save computational power by creating flawless graphics only at the area we are looking. These posts could be rotated, and interacted without the need to wear headsets, the company said.

Advertizing at large is not based on someone wanting a device, but rather experiencing the fear of not possessing something.

'Some people say that VR is isolating and anti-social.

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