Published: Tue, November 06, 2018
Entertaiment | By Paul Elliott

Rumor: Blizzard almost announced Diablo 4 at BlizzCon

Rumor: Blizzard almost announced Diablo 4 at BlizzCon

Others were concerned Diablo Immortal is being created in a partnership with NetEase, whose games are known for pushing gamers to buy digital items with real money. While another called it an "absolute slap in the face of all the fans who stuck with blizzard through the mess that was diablo 3, hoping that we'd finally get a good diablo game". Those sources also said that Diablo 4 is now in development, although the team isn't "ready to commit to an announcement" as the game has gone through many big changes over the last four years.

According to a Kotaku report, Blizzard was supposed to use the mobile game's reveal as a launchpad for its first official Diablo 4 tease, but that was scrapped at the last minute. Since Blizzard announced the seemingly cursed mobile title Diablo Immortal last week at BlizzCon 2018, we've heard from all interested parties. For most of the weekend, Diablo fans raged online as a result, expressing their anger on YouTube and various forums.

Blizzard confirmed at BlizzCon that it has multiple Diablo projects in development, so it's very likely one of them is a core Diablo game for PC.

Activision Blizzard representatives didn't immediately respond to voicemails seeking comment.

Two sources familiar with the situation told the site that the original plan had been to announce Diablo Immortal, and then end with a video in which co-founder Allen Adham would confirm that Diablo 4 is in the works, but not yet ready to show. "We do continue to have different teams working on multiple unannounced Diablo projects, and we look forward to announcing when the time is right." the statement reads. Looking at the timeline of events, earlier this year Blizzard did seem to be building up to a bigger blowout for Diablo, which was abruptly halted as fan expectations began to climb.

And now there's Diablo Immortal, which is still in development for smartphones.

Furthermore, Blizzard has learned tremendously from Diablo III's launch woes and has also learned how to properly monetize its live service games for the long run.

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